Project V/Inuyasha



Inuyasha (InuYasha) "I just don't like giving up. There's a difference!"

Inuyasha is one of the twenty-two selectable fighters in Project V, representing the InuYasha franchise. He had been selected due to his versatile abilities and the creator's own personal fascination with him. Inuyasha is an Inu hanyō, a half demon hybrid, and had been seeking the pieces to the Shikon no Tama alongside Kagome (albeit reluctantly). Accepted neither by humans or demons as a child, he lived a lonely past and often went into hiding. He had to retrieve the pieces of the Shikon from demons and other powerful beings after Kagome would find their whereabouts. Despite a rough past, he has never given up and has very fierce determination, which carries over into his gameplay, where he can outlast most characters and narrowly survive several battles by the skin of his teeth.

Inuyasha ranks 7th on the tier list, putting him at the top of the B tier. Inuyasha is incredibly strong and has some of the best range in the game with his Tessaiga weapon and can catch and toss projectiles back at his opponents because of his enhanced reflexes. With his Sankon Tessō and Hijin Kessō, he can quickly fell opponents that don't know how to resist the attacks or otherwise can't. Inuyasha can also go between forms, with his Yōkai Form exchanging durability for raw power. His main flaw, however, is his learning curve and his inability to fight smaller foes well or be agile enough to take them on without charging. He also has a problem with taking hits given that his defense is also below normal. However, it is argued that his tier position is too low and that he should be in the higher tiers later on.

Attributes
Inuyasha is somewhat of a lightweight with high power output in general, with several of his moves bearing great range and hosting a plethora of different attacking options in his overall moveset. He has great range with his Tessaiga weapon, able to swing it around freely in the air and in his tilt attacks and lash forward and around with his claws. Inuyasha has slow walking speed, an above average dashing speed, low falling speed, decent air speed, and moderate jumps. Inuyasha has advantages against every opponent, with long-distanced physical attacks and a surprisingly great aerial game. With his ability to switch to his Yōkai form, he can deal more draw damage and speed away from attacks easier. Additionally, he can switch between hand-to-hand combat and his sword weapon, which gives him lots of options in the tides of battle. In addition to all of this, his endurance in the game is arguably the best despite his low weight.

While Inuyasha has a slew of strengths, he is also not without weaknesses. His tall body frame makes him an easy target for attacks and his body can easily be knocked off of the stage. He also suffers from having a lack of reliable KO options, having to rely on smash attacks or his back grab to KO his foes or some of his aerials. In his Yōkai form, he takes more damage from normal and loses his incredible endurance, which in turn can make him very easy to punish if he makes a mistake. He also has a rather high learning curve thanks to the amount of weapons and attacks he can use overall. However, his strengths well overweigh his flaws and he as a result can effectively punish and fight the game's whole roster. He is considered very viable in competitive play.

Moveset
Inuyasha is a very strong combatant with powerful attacks in both his normal and Yōkai forms, with a style based around slashing with his Tessaiga sword and slashing with his fists. He has raw power output and can claw his opponents up real easily, given he has an easy time stringing together attacks and punishing opponents who approach him too closely. He has intense strategies he can perform because of his excellent amount of abilities and the generally low amount of start and end lag most of his attacks possess. With all of this in mind, he is a difficult opponent to read and predict.
 * Neutral Special: Sankon Tessō.  Inuyasha will channel yōki through his claws and cut straight forward with his talons, ripping apart any enemies in his path.  It deals high damage and little knockback, which gives the player an opportunity to string two of these attacks together.  If the attack is charged, it will go a considerably longer distance and have more knockback growth, although it won't chain together with another identical attack.  This can be a good finishing blow.
 * Forward Special: Hijin Kessō.  Inuyasha will bleed himself and sling his blood like crescent shaped blades, which knock opponents away from him at high attack power.  They have high range and can knock several opponents away from him at one time.  It can be countered however and reflected.  Should this move be charged, more blades will emit from his hands and extend a longer distance, therefore dealing more damage in general.
 * Recovery Special: Demon's Glide.  Inuyasha will utilize his enhanced speed and abilities to instantly move up in the direction the player holds in, slowly descending through the air.  If this move is charged up with special power, it will go longer and the move starts with a hurtbox that can push opponents away from Inuyasha easily.  Inuyasha goes faster as a result of the enhanced effects of the Demon's Glide move.
 * Crouch Special: Yōkai Transform. Inuyasha takes about five seconds to transform into this form.  In it, he takes more damage and has way less endurance, but he has more raw power than he does in his usual self.  The form lasts for about twenty seconds before he has to revert to normal status.

In competitive play
Due to time constraints, this is incomplete.