Template:FOL/Jake

{| align=center class=sortable cellspacing="1" cellpadding="1" border="1" style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse; background-color: black; color: white;" ! width=40% | Image + Name ! width=60% | Info Jake
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 * style="background: repeating-linear-gradient(45deg, #FDB110, #FDB110 10px, #D3920E 10px, #D3920E 20px);"| Jake_FOL7.png
 * style="background: repeating-linear-gradient(45deg, #FDB110, #FDB110 10px, #D3920E 10px, #D3920E 20px);"| Jake_FOL7.png

Having retired from a life of crime and living with his human brother Finn in a treehouse, Jake mostly lives his days as a guiding teacher for Finn, which he's bad at. His stretchy powers tend to be utilized on their adventures, although Jake has begun to mostly laze out. Having landed in this mysterious city called "New York", Jake is more interested by the food here than anything else.
 * EditPencil_AntiBlaze.png DC_AdventureTimeLogo.png

Jake is able to transform for a lot of his attacks and is a heavy character that is hard to launch. His damage output is relatively okay and he has two quick moves in the form of Spin-Slap and Numb-Chunks which can rack up damage quickly but won't launch foes. Whomp Whomp is a good anti-air move and Doppel-Guard is a mediocre shielding option that allows Jake to still deal close range attacks, albeit fairly weakened. Many of Jake's options don't allow him to KO early through knockback and his recovery is decent but not great. Combined with his weight and some of the lengthier animations, Jake is a powerful character but has some major drawbacks that need to be considered.
 * colspan=4 style="background: repeating-linear-gradient(45deg, #FDB110, #FDB110 10px, #D3920E 10px, #D3920E 20px);" |Moveset
 * colspan=4 style="background: repeating-linear-gradient(45deg, #FDB110, #FDB110 10px, #D3920E 10px, #D3920E 20px);" |Moveset


 * colspan=4 style="background: repeating-linear-gradient(45deg, #FDB110, #FDB110 10px, #D3920E 10px, #D3920E 20px);" |Finishers
 * colspan=4 style="background: repeating-linear-gradient(45deg, #FDB110, #FDB110 10px, #D3920E 10px, #D3920E 20px);" |Finishers