HexaZure/Uncle Pennybags

 This page describes Uncle Pennybags as he appears in HexaZure. If you want his main page, click here.

Uncle Pennybags is a playable fighter in HexaZure. He hails from the Monopoly series.

Background
Rich Uncle Pennybags is the mascot of the Monopoly board game series. His full name is Milburn Pennybags, and he first appeared in 1936 as a portly old man with a monochromatic color. Ever since his introduction, Uncle Pennybags quickly become a popular fictional icon.

Of course, over the years the design and character of Uncle Pennybags has evolved. The current version of Uncle Pennybags is now known as Mr. Monopoly. The design of the character has since evolved as well, although the design and name used in HexaZure reflect the previous design.

Gameplay
Uncle Pennybags has a unique playstyle that suits the style of Monopoly. At the start of the match, Uncle Pennybags is an ordinary fighter with a decent speed and good physical defense. However, what sets Pennybags apart from the rest of the cast is his Money count. Seperate from the Tension Meter, Uncle Pennybags will gain money by performing successful attacks and combos, while losing money when he fails to guard.

Money slowly places an impact on Uncle Pennybag's stats, raising his defense and attack while slightly lowering his speed. However, the more important usage of Money is as a currency. Money is used for his Neutral, Up, and Down Red moves, as well as playing a part in his Side Red move. The use of Money gives Pennybags a fantastic recovery as well as the ability to purchase plots of land on stages. Through his Neutral Red attack, Pennybags can place a multitude of different shops on the board at the cost of some money. Possible shops include: In addition, through his Down Red attack, Pennybags can also invest capital in the shop to increase their rank, making them more effective in what they do and increasing their defense slightly. However, this system of monopoly is not without its limitations. Pennybags can only have one of each type of shop on stage at a time, and each of them can be destroyed by attacking opponents. This introduces a risk versus reward scenario on losing your money for better control of the stage, mirroring the goal of board domination in a classic monopoly game.
 * Corporation: Adds money to Uncle Pennybag's count as players stand on their turf.
 * Waterworks: Very slowly lowers Uncle Pennybag's Tension Gauge over time.
 * Transportation: Can occasionally raise a stat of Uncle Pennybag's for a short time.
 * Jail: Slowly raises opponent's tension gauges as they stand on its turf.