Project V

Project V is a miniature project created by with a handful of members from TimeStrike assisting her. It is a spiritual successor to Masses, although is much closer to its root inspiration Super Smash Bros. and uses a completely different roster, sharing no characters in common with it. It was released for The V² as an experimental game that has a competitive focus, attempting to garner as much info about the hardcore scene as possible. While single player modes are available, the real meat hides in the competitive scene, which can make use of items or non-"fair" stages depending on the chosen ladder: Softcore or Hardcore.

Gameplay
Most of Project V's elements derive from typical Smash Bros. gameplay, where players must brutally assault each other with their attacks and knock players off the stage boundaries. This remains true for Project V, although the rules are flipped around a little this time. Through battle, when characters give and take damage, their "meter" fills up just like Cloud's "Limit Charge" in Super Smash Bros. for Nintendo 3DS and Wii U, and when it's full, they can use up its power on one special attack, which has been buffed to a really powerful level.

The variation in sizes and playstyles in Project Z's roster is diverse, but significantly different than what the Smash franchise offers. Most of the roster is fairly large in size and several of them are series villains, and a lot of them specify in dealing damage rather than camping or fast chain combos (although checks exist). While Project V does use Smash for a template, its stages are less "chaotic" in nature and are designed to be more appealing to the competitive landscape while indeed allowing creativity in design.

Characters
There are twelve characters in Project V. That's small but who cares?



Trivia
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