Zodiac Champions

Zodiac Champions is a 2.5D fighting game clone of the Super Smash Bros. series for the Wii U, and the sequel to the game Zodiac Ace. It is an umbrella game, often considered to be a Baby Waffle, with many characters hailing from various series - whether they be webseries, animations or video games. The game was created to rival the similar series of Fighters of Lapis and Crystal Warriors. It is a part of the Zodiax timeline of the Partial Macrocosm, appearing after its prequel.

All characters, items and a handful of stages reappear from its prequel, and are joined by additional ones original to this title.

Gameplay
Fans of the Super Smash Bros. series should be familiar with the gameplay of Zodiac Champions, as they are almost identical. Two to five characters fight on various stages based upon the different elements of the Zodiac, attempting to knock each other off-screen. In the end, the fighter who has KO'd the most fighters (or the last man standing in stock matches) wins the fight. Additionally, items spawn onto the stage, which can be used to heal or hurt others.

Every character is unique in terms of stats and attacks. Some are big and slow, while others small and quick. Every character has four special moves and an Ultimate Special Move. The Ulimate Special Move (UM) is obtained by the losing character upon taking 200 damage (which also accumulates over up to two lives). Upon obtaining their UM, the Zodiac signs will surround them, and a circular glyph appear under their feet, emitting a blue-white light.

Characters
As previously stated, all characters return from its prequel. AZ, Kirito and Alpha have been switched from their previous, unlockable status to default, while Glitch and Bowser have become unlockables. Newcomer characters also join the roster.