User:Athena Hawkins/Super Smash Bros. Crimson (tentative title)

Super Smash Bros. Crimson (tentative title) is an entry in the Super Smash Bros. franchise, released on The V² in Q4 of 2020, developed by HAL Laboratory and TimeStrike. As with the other titles, it is a crossover fighting game that uses multiple properties from Nintendo's franchises, as well as a few third-party ones. The game is notable for not only having a slightly higher competitive focus, but for also returning every character from previous entries in the series and for balancing out the characters, while only adding a few new characters. In addition, a sharp focus has been placed on modes, returning all modes present in Melee and Brawl that weren't in the fourth installment of the franchise.

The newer competitive focus means that Omega Form stages return from Smash's fourth installment and that most characters get balanced out. Despite some skepticism, the game does not make use of glitches, bugs, and/or oversights such as wavedashing, and instead tries to patch every bug that they see in the returning yet revised For Fun and For Glory modes. Some characters also have moveset changes to try and put them on par with the other characters, such as Pichu getting a revamped moveset and Ganondorf receiving his actual moves from the Zelda series while keeping some of his Smash-moves intact. Young Link is the only character to be completely changed.

While the competitive focus is somewhat prominent now, the game also tries to cater to "casual" players as well by returning each mode that they missed in previous games of the series and by revamping both the flawed Smash Run and Smash Tour modes, with much greater focus on fixing Smash Tour. In addition, players who were fond of the older movesets of some of the characters can choose their alternate versions, which retain their original movesets as seen from their latest appearance in the series. Players can also choose between three different types of gameplay: Balanced (Smash 4 & Crimson), Fast (Melee) and Slow (Brawl). Only Balanced is used online.

Like with the Smash games everyone knows and loves, Crimson is a departure from other fighting games, having percentage meters to count damage instead of the typical stamina bars. To knock out characters, they must be sent off the stage.