Kid Icarus: Mythis



Kid Icarus: Mythis is a game by Toroko and a sequel to Kid Icarus: Uprising. The gameplay is somewhat similar, although the controls have been somewhat remapped for the Wii U. This is the first Kid Icarus game to be released on a home console since the original. This game was announced during a Witching Hour that revealed this game, Wasteland Warriors, and Kingdom Hearts: Denial in Oasis.

Gameplay
Unlike in the previous game, Kid Icarus: Uprising, you have a total of three (as of currently) playable characters: Pit, Palutena, and Phosphora.

The gameplay is similar to the previous entry in the series: Kid Icarus Uprising. The controls have been somewhat changed due to it being on the Wii although the core mechanics stay the same. Each of the game's various chapters are split up into air and ground sections. Air sections are on-rail shooting segments, in which players must shoot flying enemies while dodging enemy attacks. Once on the ground, players have more control over their character as they traverse through the level. The player can either shoot enemies from a distance or attack them up close with melee attacks, while also performing various moves to dodge enemy attacks.

As the game progresses, Pit earns several weapons of nine types- bows, claws, blades (a combination of a sword and a gun), clubs, orbitars (two objects that hover at Pit's shoulders), staffs, arms (a weapon that fits around Pit's wrist), palms (magical tattoos covering Pit's arm), and cannons, each with their own advantages and disadvantages. Other characters (Palutena, Phosphora, etc) can only use certain types of weapons.

By collecting hearts from defeated enemies, players can bet these hearts to increase the 'intensity' of a chapter, increasing its difficulty. If the player successfully clears a chapter, they can earn rewards, such as new weapons, depending on the intensity settings, with higher intensity earning more powerful equipment.

Along with the game's single-player story mode, the game also features multiplayer for up to eight players locally or via Wi-Fi. Players can compete in Team Deathmatches or Free-For-Alls using standard fighter characters. In the Team Deathmatch mode, named Light vs Dark, each team has a health meter that depletes when a player is defeated. The value of the player's weapon determines how far the meter depletes after death, and the player whose death depletes the meter completely will become their team's angel, a more powerful character who represents the team. The match ends when the other team's angel is defeated.

Plot
Pit, Palutena, Phosphora go up against a new threat: Virdi's mom Gaia, who plans to collide both Earth and her new planet Mythis together in a attempt to destroy the old planet she has since long abandoned.

The story was written by Exotoro, and was meant to recycle as little as possible from Uprising (in terms of characters, locations...), unlike most fan sequels. It is also meant to explore some stuff that were barely touched in the first game, like Poseidon's realm.

Chapter 1: Orcos Sizes Up Skyworld
Pit learns that Orcos has returned to attack Skyworld and take it over, with Hades' absence being the perfect opportunity for Orcos to try attacking and conquering Skyworld again. He attacks with the Underworld Army while Pit refreshes on flying and land combat. Orcos is the boss here, and every shot you take at him makes him bigger, leading to comments about him compensating for something. However, he doesn't seem to die and just keeps getting bigger and bigger until he straight up steps on Pit. The screen goes black.

Chapter 2: The Great Orcos
Pit wakes up in a ruined temple where Palutena grabs him and holds him back up. Palutena explains that Orcos has taken over Skyworld and sent the two into a "Banished Lands" that he created out of temples that he accidentally stepped on and demolished. Pit flies back and Palutena manages to create a grindrail to the Orcos domain. The boss is Tripletbellows, who guards the Orcos temple and he is Twinbellow's brother. Do not steal.

Chapter 3: Orcos Faces the Thunder
As Pit and Palutena enter the Orcos temple, he threatens to simply flick them away with his finger. As he does though, thunder sounds and the Lightning Chariot commanded by Phosphora comes in, electrifying him. The constant pain makes him bigger and makes him reset back to a smaller size where he decides to fly away as he shrinks. Pit, Palutena, and Phosphora chase after him in a flight sequence. They manage to corner him and the boss battle is hitting him as many times to get him down to the size of a flea so they can capture him in a jar.

Chapter 4: Back to the Lunar Sanctum
After the Lunar Sanctam was destroyed during the events of Uprising, it underwent a rebuilding by Arlon and Viridi. Reimagined as a prison for all the Underworld forces, it is still under construction. Pit, Palutena, and Phosphora have to get in to put Orcos in. As they quickly discover, the Lunar Sanctam is still very bugged and some of the Underworld forces have gotten free. In the flight segment, Pit, Palutena, and Phosphora head to the Lunar Sanctum and on the ground segment, they traverse the still being constructed prison and drop off Orcos' jar. They learn that one of Hedraw's heads is attacking the control center, so they go to stop him. After stopping him, they notice something coming towards Earth...

Playable Characters
There are three initial playable characters unlocked in the first three chapters (with a character being introduced in each chapter). These are Pit, Palutena, and Phosphora. Pit is the most balanced of the three, and is able to use all weapon types. Palutena is slower but more powerful and has the ability to set up grind rails. Palutena can only use Staffs, Orbiters, and Bows. Phosphora is the fastest but also the weakest, and is able to teleport. Phosphora can only use Claws, Palms, and Arms.

Trivia

 * Like how Uprising begins with a fight against Medusa, the boss of the first game, this game begins with a fight against Orcos, the boss of the second game, Myths and Monsters.
 * The Lunar Sanctum being rebuilt looks similar to the Death Star II as seen in Star Wars Episode VI.