Bar Code

Bar Code (Japanese: 八バイ八バイ二 8 By 8 By 2) is a 2001 fighting game for the Nintendo GameCube home console, and the sequel to the 1999 game Checkmate. The game features 26 playable characters from various video games released prior to 2001. The game is a parody of the Super Smash Bros. series' second installment for the same console, and, like its prequel, was made for one of the Lapis Game Jam challenges.

Checkmate was named for the checkboard design in which there are 64 x 64 squares. The sequel, Bar Code, is named after the 128th Code of the Uniform Symbology Specification. Additionally, 64, when multiplied by 2, equals to 128.

According to the Order of the Partial Macrocosm, Bar Code takes place three to four years after Checkmate.

Story

 * The year is 20XX

After the defeat of the Kool-Aid Man and saving the Earth, his adviser, Polygon Man, went on to take over the remains of the alien colony, transforming the scared alien creatures into cyborg, killing machines. With the Kool-Aid Man's memories preserved inside an artificial intelligence CPU chip, he returns to the Earth in a robotic exosuit and warns the fighters who defeated him of the impending attack. With advice to gain more fighters, they set off to gain reinforcements and

Gameplay
The game is a 2.5D fighter that plays almost exactly the same as the Super Smash Bros. series. Fighters duel in a themed arena, often having to avoid gimmicks, in order to knock them off the screen and past the blast line. Damaging players raises their percentage. The higher the damage percentage, the further they get knocked back by attacks.

Fighters can also use items in order to further damage their opponents. These items do different things, from firing blasts to spawning assistance.

Modes

 * 1P Mode - A single player fights through 12 stages- with three brand new boss battle fights and the returning Polygon Man battle.
 * Boss Mode - A single player must fight through all seven boss battles - the four from Checkmate and the new three - with a single life.
 * Bonus Mode - Consists of two game modes:
 * Minute Race - A single player must race through a large area filled with mini-challenges and opponents and reach the end.
 * Target Race - A single player must destroy all 12 targets within a five minute time period.
 * Versus Mode - Up to four players can fight each other in a casual battle. Settings can be changed, making the game either timed or with a set number of lives. Additionally, computer opponents can replace human characters should the players choose to.
 * Tournament - A new tournament sub-mode of the original versus mode. Players can set up to two to four fighters per fight and from eight to thirty-two participants: whether they be CPU or player-controlled.

Characters
There are twenty-six playable characters in the game. The original twelve characters return from Checkmate, with an additional 14 new characters added into the game. Akari Hayami and Riou, who were unlockable characters in the predecessors, are now default characters.

Default

 * Quarterback - Tecmo Super Bowl - 1991; NES
 * NiGHTS - NiGHTS into Dreams... - 1996; SEGA Saturn
 * Timber the Tiger - Diddy Kong Racing - 1997; Nintendo 64
 * Worm - Worms - 1995; Amiga
 * Ristar - Ristar - 1995; SEGA Genesis
 * Marathon - Marathon - 1994; Mac OS
 * Master of Magic - Master of Magic - 1994; MS-DOS 5.0+
 * Mappy - Mappy - 1983; Arcade
 * Akari Hayami - 1080° Snowboarding - 1998; Nintendo 64
 * Riou - Suikoden II - 1998; PlayStation
 * Tingle - The Legend of Zelda: Majora's Mask - 2000; Nintendo 64
 * Ashley Riot - Vagrant Story - 2000; PlayStation
 * Beat - Jet Set Radio - 2000; Dreamcast
 * Virtua Racer - Virtua Racer - 1992; Arcade
 * Scorpion - Mortal Kombat - 1992; Arcade

Unlockable

 * Banjo & Kazooie - Banjo-Kazooie - 1998; Nintendo 64 - Unlocked by beating 1P as every default character.
 * Aya Brea - Parasite Eve - 1998; PlayStation - Unlocked by beating 1P as Banjo & Kazooie.
 * Momo - Wonder Momo - 1987; Arcade - Unlocked by beating Boss Mode as Aya Brea.
 * Throttle - Biker Mice From Mars - 1994; Super Nintendo Entertainment System - Unlocked by beating 1P as Momo.
 * Adventurer - Dokapon: Monster Hunter - 2001; GameBoy Advance - Unlocked by beating Boss Mode as Throttle.
 * Cyprien - Evil Twin: Cyprien's Chronicles - 2001; PlayStation - Unlocked by beating 1P as Adventurer.
 * Darius - Evergrace - 2000; PlayStation - Unlocked by beating Boss Mode as Cyprien.
 * Karte - Dimahoo - 2000; Arcade - Unlocked by beating 1P as Darius.
 * 8 Man - 8 Man - 1991; Neo-Geo - Unlocked by beating Boss Mode as Karte.
 * Big Nose - Big Nose the Caveman - 1991; Nintendo Entertainment System - Unlocked by beating 1P as 8 Man.
 * Ikachan - Ikachan - 2000; PC - Unlocked by beating Boss Mode as Big Nose.

Non-Playable Characters

 * ??? - ??? - ??? - Fought at Stage 6 of 1P.
 * Kenta - Monkey Puncher - Game Boy Color; 2000 - Fought at Stage 9 of 1P.
 * ??? - ??? - ??? - Fought at Stage 10 of 1P.
 * Polygon Man - PlayStation - 1995 - Fought at the end of 1P.
 * Chemic - Phozon - 1983; Arcade; Japan Only - Fought in Boss Mode.
 * Unique battle. Instead of KOing the Chemic, one must destroy the Moleks surrounding it to win.
 * Lemmings - Lemmings - 1991; Amiga - Fought in Boss Mode
 * Kool-Aid Man - Kool-Aid Man - 1983; Atari 2600 - Fought in Boss Mode.