Soulfighter

Soulfighter is a 2D beat-'em-up developed and published by Stardust Citadel, set to be released for the Nintendo Switch eShop in March 18, 2017. The player takes control of one of the two martial artists Yu Chang or Jie Yazhu. The game is inspired by classic beat em ups such as Final Fight, Streets of Rage and wikipedia:Dungeons and Dragons: Shadow over Mystara.

Gameplay
Soulfighter is a beat-'em-up with simple controls. The objective of each level is to reach the end of it and defeat the boss. All four face buttons are dedicated to attacks and the player can put different inputs to execute different combos and special attacks. At the end of each even stage, the player needs to make a choice which will affect which level the player will go next. In between stages, players can buy upgrades at Yang Huan's, unlocking different special moves and combos or increasing the health of the player character or power of attacks.

The game's main mechanic is a technique called Soul Surfing. By weakening the enemy enough, the player will take control over their body, choosing to either share the control of both bodies or focusing on one body. Sharing control allows the player to take control of both the player character and the enemy, but the surfing lasts shorter. Taking complete control over the enemy body leaves the player to be controlled by an AI. This feature allows for creative combo outputs, as the player can go back and forth different bodies until they are fully defeated. The better the combos the better the rewards the player gets at the end of the stage. Soul surfing cannot be used on bosses.

Another element in Soulfighter is the Medallions. Yu and Jie can utilize different magical medallions that trigger a spell that can be either offensive or defensive. Medallions have limited use but their use can be restored at Huan's. The player can only hold 6 medallions at once, if there is a different medallion the player wants to pick up, they have to drop one of their current ones first.

Reception
Reception has been TBA.