Board Thread:Role Playing Board/@comment-1414871-20160209214300/@comment-1414871-20160209231058

.vectorDestiny wrote: was it difficult to make the redesigns/overall art of shattered?

talking more about shattered, at any point did you wanted to give up on the project? how was your overall feeling when working on shattered?? Redesigning most of the characters was NOT hard. There were only a few characters I struggled with re-imagining like Pesh but for the most part they were faithful or designs I felt made sense.

Overall I had really positive reception that kept me going. Everyone loved it and I was getting way more praise for it than I ever had for ANYTHING. I worked on it like every day and the only thing that kind of made me slow my tracks was character rights. Character rights kind of fucked me up big time but I wanted to finish the story even if everything I had planned wasn't there.