Silly Showdown: Random Rampage

Silly Showdown: Random Rampage is a 2.5D umbrella platformer-fighting game developed by Blackout Software as a spin-off of Silly Showdown. The game, like its predecessor, has its gameplay based upon that of the Super Smash Bros. series, with its content inspired by the Fighters of Lapis series. Reception for the game is TBA.

Gameplay
If you know how to read, which you should, considering you are right now, you'd know what "gameplay" means..

Showdown mode returns from the old game, of course. Players use unique attacks to defeat opponents and destroy the cute little Swirlies that spin around their head. Items are also a prominent feature, though if you're lame you'll probably turn them all off and never use any. Every character, as with the previous game, has a Silly Smash attack to deal massive damage.... since every fighting game ever has one. Once the player builds up four crosses by critical hitting opponents and dealing massive damage through combos and stuff, they can use the attack. Of course they glow a nice pink colour when it's ready, since pink is pretty sweet.

The original game featured a story mode, right? Silly Alliance or something? Yeah, this game has another one. Unlike the old story mode, which was a beat-em up with, let's be honest, BORING minigames, I decided to make it an epic platformer with EPIC minigames and AWESOME beat-em up sections. This new story mode is called "The Randomness of it All".

Okay let's just go through what else returns. If you don't know what they are, check the original page because why not. and the Vault.
 * Glitz Pit mode
 * Boss Rush mode
 * Sillyland
 * Dead Train

The game also includes a ton of new modes too. Along with a new story mode, it includes a minigame party mode called the Random Arena. There's also a racing mode, where up to eight players can fight in a platforming stage that has them racing through various universes: this is, as one would suspect, the Race Party mode.



Teaser Trailer
Banjo and Kazooie appear on a black screen in their original Nintendo 64 models and knock on the screen, just as they did in their original game. Behind them, Rawk Hawk pulls a hole out of the screen, which startles Kazooie, causing her to knock on Banjo's head. When he turns around, the two are knocked away by Rawk Hawk. As he struts in success, Rawk Hawk is overshadowed by a large being who is revealed to be The Messenger from Unversed Entertainment's game of the same name. With a wave of his hand, Rawk Hawk looks up in fear before the screen cuts to black and the emblem for the game is shown against a white screen.