Template:FOL/Zelda

{| align=center class=sortable cellspacing="1" cellpadding="1" border="1" style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse; background-color: black; color: white;" ! width=40% | Image + Name ! width=60% | Info Zelda
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Zelda is the reincarnation of the goddess Hylia, who formerly banded the five races of the surface together against Demise. This Zelda is based off her Skyward Sword incarnation, which is currently the first entry in the Zelda timeline. As such, she utilizes the power of the goddess through flames, songs, and the sailcloth.
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Zelda is a rather interesting character that can change how she battles using the Sacred Flames, which have interesting properties to her general playstyle as well as her projectile, the Song of the Hero. Her recovery allows her to glide into the air somewhat similar to Peach, but also doubles as a command grab. Additionally, her Ballad of the Goddess attack acts as a unique timestopping move. Where Zelda falls short is that she has to specialize in one aspect, leaving clear opening against her if she were to utilize the more defensive Nayru's Flame for example. Additionally, her projectile attack is generally weak despite being a key part of her moveset.
 * colspan=4 style="background: repeating-linear-gradient(45deg, #EDF4F6, #EDF4F6 10px, #8BE5E1 10px, #8BE5E1 20px);" |Moveset
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 * colspan=4 style="background: repeating-linear-gradient(45deg, #EDF4F6, #EDF4F6 10px, #8BE5E1 10px, #8BE5E1 20px);" |Finishers
 * colspan=4 style="background: repeating-linear-gradient(45deg, #EDF4F6, #EDF4F6 10px, #8BE5E1 10px, #8BE5E1 20px);" |Finishers